
Notice that I set the tracking to -10 because on the Superman text the letters are close together. Select the First Character and make it larger than the others.
Adobe Photoshop 3D Text Download Smart Content
Download smart content for your 3D projects. Orange Juice - Brittney Murphy. From Cartoon Blocks - Galdino Otten. This technique is more elaborate and utilizes the powerful 3D workspace of Photoshop. 3D Extruded Text in Photoshop Step 1.
To be a Photoshop professional to get access to amazing retro 3D text.The reason is that Photoshop won't allow us to use Distort or Perspective with a Type layer. How to Apply Adjustments to a Rendered 3D LayerMost of them were made in Adobe Photoshop 7.0, and they will work in all newer. Use the assets to create 3D scenes with uncompromised detail and realism, for design, architecture, gaming, visual effects and more.12.
How to Add the Final Global Adjustments Epic gold text effect in adobe photoshop cc/cs6 tutorial on how to create it.13. One thing I could do is rasterize my text, which means converting myDownload Gold 3d Text Effect T9WCHP9 Its easy way to present your text. Option 1: Rasterizing the text.
Step 2Right-click the text layer and choose Convert to Shape, and rename the shape layer to 1. Set the Size to 250 and the Tracking value to 100. How to Create Text Shape Layers Step 1Create a new 1250 x 900px document, and create the text using the font Bebas Neue.

How to Adjust 3D Mesh Settings Step 1Select all 3D mesh tabs in the 3D panel, and change their Extrusion Depth in the Properties panel to 10. Step 2Select the Move Tool to access its 3D Modes to the right of the Options bar.After you choose one of those, you can click-drag to perform changes (on the selected element in the 3D panel).Use the 3D Modes to change the Current View to an angle you like. So make sure to always select the tab of the element you want to modify in the 3D panel before you change its settings in the Properties panel.
All you need to do is click and drag the part you want to use. The cube in the center is used to scale the object uniformly. How to Move 3D Meshes Step 1Pick the Move Tool, select the mesh tab of the text layer you want to move, and use the 3D Axis to move it in order to stack the meshes you have.The arrows at the ends of the axis move the mesh, the part below them is used for rotation, and the cubes are used for scaling.
Step 6Change the Bump value to 2%. Step 5We just need to add a slight texture to the front material, so you can zoom in on the text quite a bit, and change the Tile values to get a result you like. Step 4Click the Bump texture icon and choose Edit UV Properties. Step 2Use these settings for the rest of the options (the color values used are in RGB):Select the 1 Front Inflation Material tab, click the Bump folder icon, and choose Load Texture to open the 3b.jpg image from the Metal seamless textures 7 pack. How to Create 3D Materials Step 1Select all the Material tabs of the meshes you have, and click the Diffuse texture icon in the Properties panel to choose Remove Texture. Step 3You can always select and adjust the meshes position any time, especially after applying the materials, so don’t worry about perfecting that now.

Step 2Use the Move Tool to change the light’s position, or click the Coordinates icon at the top of the Properties panel to use numerical values instead. How to Adjust a 3D Scene’s Lighting Step 1Select the Infinite Light 1 tab, and change its Color to ( 249, 246, 239), its Intensity to 50%, and its Shadow Softness to 50% as well. Step 2Once you’ve chosen the document’s final dimensions, change the Current View to an angle you like, and make sure to scale the Wall mesh so that there are no empty areas around the text. How to Modify the Final Document Step 1This is an optional step, but you can now downsize the document if you want, by going to Image > Image Size and changing the Width value to 850. Step 4Once the texture is generated, adjust its UV Properties to match the Diffuse‘s, and increase the Bump value to 35%. Step 3Check the Invert Height box, adjust any other settings you want, and click OK.

Step 8Double-click the second Color Lookup tab’s Blending Options icon, change its Blend Mode to Soft Light and its Opacity to 30%, and click OK. Step 7Go to Image > Adjustments > Color Lookup, and choose the Gold-Blue table from the Abstract menu. Step 6Expand the layer’s Smart Filters list, and double-click the Color Lookup tab’s Blending Options icon.Change the Opacity to 50% and click OK. Step 5Go to Image > Adjustments > Color Lookup, and choose the Smokey table from the Device Link menu. Step 3Go to Image > Adjustments > Selective Color, and use these values:Go to Image > Adjustments > Levels, and change the Shadows value to 9 and the Highlights to 229. Step 2Go to Image > Adjustments > Vibrance, and change the Vibrance value to 30.
Step 4Create another new layer, name it Noise, and go to Edit > Fill.Change the Contents to 50% Gray and click OK. Step 3Go to Filter > Other > High Pass, and change the Radius to 1. Step 2Create a new layer on top of all layers and press the Shift-Option-Command-E keys to create a stamp.Rename the layer to High Pass, convert it to a Smart Object, and change its Blend Mode to Soft Light.
Step 6Go to Filter > Noise > Add Noise, change the Amount to 5 and the Distribution to Gaussian, and check the Monochromatic box.
